1 minute read

I need a place to save the interesting/useful stuff that I find for later use.

MIT Course Programming for the Puzzled

A book recently published that seems to be much better than clean code A Philosophy of Software Design

MIT Course Computational Science and Engineering

A book by Niklaus Wirth Algorithms + Data Structures = Programms, and one that has similar content but without compiler implementation and uses Modular-2 Algorithms&Data Structures

Good materials to learn classical mechanics theoreticalminimum.

A book about coding classic mechanics in Scheme: structure and interpretation of classical mechanics.

An assembly coding game that you never asked for. http://www.zachtronics.com/tis-100/

What Every Programmer Should Know About Memory https://people.freebsd.org/~lstewart/articles/cpumemory.pdf

Japanese Game Developer book: The Untold History of Japanese Game Developers

The New C Standard: An Economic and Cultural Commentary

The Art of the Metaobject Protocol

And the course by the author

A 3 hour interview with Jon Blow

Richard P.Gabriel’s blog

Adventures in Advanced Symbolic Programming

Advanced Programming in Unix Environment

Category theory for programmers



comments powered by Disqus