<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>C64 on Guowei Lv</title>
    <link>https://www.lvguowei.me/categories/c64/</link>
    <description>Recent content in C64 on Guowei Lv</description>
    <generator>Hugo -- gohugo.io</generator>
    <language>en-us</language>
    <lastBuildDate>Sat, 06 Mar 2021 22:14:18 +0200</lastBuildDate><atom:link href="https://www.lvguowei.me/categories/c64/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Learning C64 Programming 1</title>
      <link>https://www.lvguowei.me/post/learning-c64-programming-1/</link>
      <pubDate>Sat, 06 Mar 2021 22:14:18 +0200</pubDate>
      
      <guid>https://www.lvguowei.me/post/learning-c64-programming-1/</guid>
      <description>The old is the new new.
I really love 8-bit games, why not try to learn how to develop them? The best time to do this is when I was 10 years old after I got my first NES console, the second best time is now. So here we are, I&amp;rsquo;m documenting all the learning along the way in this blog.
First, let&amp;rsquo;s setup the dev environment.
Machine Here is the machine that I&amp;rsquo;m using for this, my newly acquired ThinkPad T60, with Zorin 32bit version installed.</description>
    </item>
    
  </channel>
</rss>
